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Sentry Turrets are tripod robots that appear in every game in the Portal series. They are seen as incapable of independent movement, but can open each side of their chassis (their "arms") horizontally in order to reveal twin double-barreled machine guns. The central part of the chassis holds their red eye, which emits a targeting laser. Almost all of the space within the Turret is devoted to storing the ridiculously stacked ammo, explaining the nearly infinite supply of ammo when firing. According to the Portal 2 Turrets trailer, the turrets use spring mechanisms to accelerate the entire cartridge, including the casing, without igniting the propellant, which may explain how the player can survive getting shot by the Turret so many times. To quote Cave Johnson, "that's 65% more bullet per bullet."

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Sentry Turrets are tripod robots that appear in every game in the Portal series. They are seen as incapable of independent movement, but can open each side of their chassis (their "arms") horizontally in order to reveal twin double-barreled machine guns. The central part of the chassis holds their red eye, which emits a targeting laser. Almost all of the space within the Turret is devoted to storing the ridiculously stacked ammo, explaining the nearly infinite supply of ammo when firing. According to the Portal 2 Turrets trailer, the turrets use spring mechanisms to accelerate the entire cartridge, including the casing, without igniting the propellant, which may explain how the player can survive getting shot by the Turret so many times. To quote Cave Johnson, "that's 65% more bullet per bullet."

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